12/20/2023 0 Comments Battle for wesnoth best add on![]() All on this LP.Īfter a couple turns, this guy shows up in the southwest. It's sandbagging time.īefore rebooting the map, I discover I've played Wesnoth for 99 hours. basically a comedy of errors, a bunch of idiots blundering around trying to build a stick, arguing constantly. This idea that the reality around this great artifact that they made was. This is cute but please let me stop taking screenshots I dont' remember which one but you so so so so do. Okay seriously you look like a fucking SA emote. This contract's just gonna get more and more complicated. He heads south, and like seventeen different SFX play to simulate him beating the everloving fuck out of the Fantasy Koh-i-Noor. It fits the character of the campaign being a bunch of bickering, ornery dwarven grognards. Sceptre's dialogue, more than probably any other campaign, has characters contradict each other, cut each other off, and just plain forget shit. Does he give a single fuck about status here? Thursagan, though, is a real cut above he bleeds character. The writing on the whole has been solidly okay. fucking impossibly bad start, Sceptre's growing on me. That was a good map, both as a map and for us both for our bottom line and our experience.ĭespite the complete wipeout on map 1, we have a core building. We only ever saw the one ogre, one that the lobber killed for us. Well, we cut it close, but we did a damn fine job. The eastern blue wing is where most of the villages are hiding. Thursagan gets another boss skull to add to his collection, finishing quite a tidy day of work. Thanks to the shock of villages in the blue cove, we're actually getting sixteen gold a turn now. Just fucking trust me, scouts are incredible - we get the job done. We do not have the HP everything is danger zone territory now.īut thanks to some nice hammering, and a lot of chip damage - scouts are a godsend, believe me. Miner gets a kill! Y- yaaay! And they do actually get nice, chunky animations for it. He has 10% worse physical resist, 11 fewer HP and 10% less dodge on defensive terrain (though 10% more on flat) than dwarven lords, and a fraction of their firepower (6 less per swing). Gyazo beefs the screenshot, but on EP, a fucking gobbo almost kills a pathfinder in the south branch. This used to be a lot, lot more common now, I can't remember it since the fucking s*a orc. Making a miner portrait would've been a waste of time, but it is still a little jarring to see no portrait. Helpfully, the green troll even beats up the lobber some.Ī couple pathfinders go south, Thursagan heads north alone and that looks like gold in the east to me. Fortunately, our enemies decide they have bigger fish to fry. It's one of those units I don't really rate for the player, but as an opponent, at night. Okay, so, the rocklobber is a huge problem. Thursagan dumpsters this guy and awaits the onslaught. Even the slow ones with their tiny HP boost.ĭamn, that rocklobber hasn't missed a shot yet. Thursagan one-shots goblins, incidentally. Which isn't very on-brand for my aggressive style, I know. I'll let 'em wail on each other another turn, THEN sweep in. Apparently my seed is just kind of a boring line for four turns, until everyone suddenly converges at once. We get really lucky all three miners are quick. We have a village behind us, in a dead end, that is only apparent because I happened to recall a 6-move dwarf here. We can also recruit gryphon riders now! But the timing is. Looks fine enough on the overworld, though. Is this, like, a thing? I don't know shit about smithing. The least sexy chapter name in the campaign. And then, three days later when I boot the game back up. Alanin sulks because he can't join up, neither can Krawg. Thursagan's like, fuck it, we're going to the mines, and he'll bring some apprentices. And, typically, it's the one time I forget that screens are taking literal minutes to upload that I accidentally skip by one. My internet went to shit a few screenshots ago. Something tells me we aren't even gonna be making a profit when this is said and done. We should really be in blue this campaign. ![]() Also, honestly, literally every dwarf we've seen wears blue. He's the best, and he knows it, and knows you need him. The art in Sceptre has been among the best of any campaign, but Thursagan's is perhaps the best of all.
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